Click to Enlarge

The Return of Ka-ron The Knight
Book Three In The Nown World Chronicles
Click one of the above links to purchase an eBook.

ISBN-10: 1-77115-034-3
Genre: Fantasy/SF/Science Fiction
eBook Length: 429 Pages
Published: November 2012

From inside the flap

An Ancient Evil Returns!
The "Dark Ships" invaded the skies over the Nown World proclaiming to all to be those of their old masters. "Submit or die!" was their only demand. No one chose to believe them.

The Nowns, according to ancient dogma, were once a noble race killed off by a terrible sickness known as "The Coughing." Great monuments were built in their honor, cities forever forsaken, and even the world named after them in memory. How could these invaders claim to be Nowns?

Horrible and uncaring the invaders brought terrors no one was prepared for. These Nowns were quite different from those of memory or legend. Entire villages began to disappear and those who survived told stories worse than told during "The Lurker War." The world had entered a new dark age.

Her only hope? Jatel, King of Illium and Karen, Queen of Idoshia. Together, ruling their united kingdom, faced their own challenges -- learning the true meaning of "change." From the mysterious land of the Xows an ancient magic awakens giving them all their only chance at freedom.

With war, vampires, fleets of dragons, and the reality of genocide, the Nown World soon faces its greatest darkness and a final glory with "THE RETURN OF KA-RON THE KNIGHT!"

The Return of Ka-ron The Knight (Excerpt)


Karen, Queen of Illium, stared up into the sky. For almost half a sun the tiny ship Argo was suspended in the air surrounded by huge city-sized ships. These ships appeared upon the aftermath of their greatest victory against the armies of King Rakamore at Mull Garden, Count Voslowís castle. Like unwanted relatives at a banquet they seemed to demand what was "rightfully" theirs.

Karenís hands instinctually went to her stomach feeling her unborn child kicking within. She was almost "due," and like all expecting mothers, could not help but associate current events with that of her childís future.

The woman had never been so frightened.

"Wizard?" Karen asked, taking her husbandís hand.

From the wizard there came no response.

Jatel, King of Illium, was as concerned as his beautiful wife. But, as king, he could not afford to project an unstable constitution. The man was just as terrified as he looked up at the alien vessels.

Keethís hands pulled at his long beard lost in serious thought. This was a game that was almost beyond his ability to play. If these mysterious visitors were indeed the Nowns of ancient lore how could he stop them? The Nown were said to be above all magicks and sciences. Indeed, the clergy almost worshiped them as gods. How could one out think a god?

A sign of activity came from the ships. A pinging noise filled the air, causing a slight discomfort within the ears.


Then, nothing.

The ships started to turn clockwise, slowly. A small hum filled the air, and within beats all became accustomed to the sensation. Thousands upon thousands of windows soon opened up within the ships as if to give the occupants inside a chance to see their new home.

Karen was not going to have it! Not after achieving so much.

Not after learning to live as a woman, having once been a man. Not after finally discovering the joys of love. Not after achieving a glorious victory against overwhelming odds.

This was not fair!

Huge blasts of fire and steam began to belch from the strange ships as they continued their slow turning. As far as they could all see, each ship, which seemed to fill most of the sky, were mimicking each other in their actions. Keeth had suggested that it was a means of communication. But the wizard was only guessing.

If one were to associate a single word with the Dark Ships that word would be "cold." Dark, metallic, and obsidian in nature, uncaring hands built these vessels. Unlike the Argo, which had been built by Keeth with both love and dedication, these ships were only built to serve.

Circular in shape, oval in height, there appeared more decks in the middle of the things, then as you approached the sides. A ditch or dug out hanger - possibly a cargo hatch entry - separated both top and bottom superstructures. At no time did the bright gleam of the suns touch the skin of the ships. It was as if the light were absorbed instead of simply enjoyed.

These were terrible and ungodly machines.

Both Jatel and Karen approached the wizard. The old man stood at his shipís wheel thinking and rethinking plans of attack. This was evident by the increasing rows of worry projecting from his tattooed forehead.

The tattoo had its own history -- As once explained upon their original encounter, Keethís marking resembled the true nature of the universe. Three rings of galaxies and planetary movements. The rings resembled gold, silver, and copper. They also represented the metaphysical. Any wizard worth his salt never ignored the metaphysical! Each ring stood for the three layers of the universe: Creation, existence, and destruction. Upon his final lesson, the mark of a wizard was placed upon his forehead by his master. Keeth wore the honor proudly.

"I do not envy you your puzzle, wizard," Jatel stated, trying his best to look unmoved by surrounding events. It wasnít working. "This is quite a conundrum. We have been under enemy control for almost half a sun and there appears to be no escape."

Karen shot her husband a concerned stare.

Jatel soon quieted.

"What do you want of us, wizard?" Karen finally asked, looking up at the ships.

"Your Grace, I have absolutely no idea," Keeth shrugged. "I am open to any suggestion, though."

"Then, we are prisoners?" Jatel asked, reaching for the hilt of his sword.

"A prison is only a prison if there is no chance of escape, son." The wizard barked, annoyed by the kingís lack of faith in him.

Jatel, if only to prove a point, stretched out his hands, walked to the center of the deck, and pantomimed their current situation. He showed the wizard that they were all completely surrounded.

"There appears to be no escape."

"Your Majesty, there is always escape. After all, we escaped from Tork, did we not?"

Upon the mention of the dragonís name, Jatel humbled himself. It was almost impossible to escape the inner-verse of a dragonís stomach, and if Karen and Jatel had not had the good fortune to encounter Keeth and his incredible wooden ship inside of Tork, he knew that they would both still be there.

"Sir, I am sorry," Jatel bowed, "I am just concerned."

Keethís eyes softened. He understood.

The humming noise from the ships stopped.

Things turned remarkably calm.

The skies became devoid of sound.

"What is this?" the wizard asked.

Small doors opened at the bottom of each ship. The actions were done smoothly and without so much as a squeak or noise.

"What could it be?" Karen asked, looking up.

"A welcoming party?" Jatel hoped.

Keeth shook his head to the negative.

"To the Gods, Your Majesty, I do not think so," Keethís eyes narrowed in study. "It is my experience that most welcoming committees do not start off their mission with a subjugating threat. No. This is an evil thing meant to destroy. Frankly, I fear our safety."

Karenís eyes turned hard upon the wizard.

"Well," Keeth shrugged, "You know. Itís always wise to prepare for the worse."

As if on cue, several tiny metallic beings sped from the shipsí underbellies. They looked like floating barrels. They had fiery red eyes constantly searching for targets. Claw-like hands shot out from their sides, clamping down several times, giving the impression that they could produce great harm if contact were made. All seemed to be propelled by flames which endlessly sparked from their sides and bottom.

"What in hell are they?" Karen asked, marveling at them as they flew near.

Jatel and Keeth were not so impressed.

"Wizard, I suggest some kind of action." Jatel withdrew his sword

"I believe that you may be correct, Your Majesty."

Battle stations were soon called on board the Argo!